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Just like our 3ds Max packages, our Cinema 4D packages include two obj files with 100k and 30k polygon resolution and seperate C4D files for different renderers like Corona, the Native physical Renderer, Octane and V-RayForCinema4D. Merging Renderpeople 3D People into Cinema 4D
CINEMA 4D VS 3DS MAX HOW TO
If you want to import more models, simply repeat the process with another model, but keep in mind that you need to copy all needed files before you merge a different model into your scene.įor more information, check out our tutorial on how to import Renderpeople models into 3ds Max: Renderpeople Tutorial – Importing Renderpeople Models into 3ds Max For further information on this, see this blog post. Move and rotate to model until you´re happy with the overall look.Īfter you have positioned your model in your scene, you can also edit the material of the model in the material editor. Now you can see that the model appears in the center of your scene with all needed materials and textures. Now select the model you copied into the project folder and press ok.
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In the main menu of 3ds Max, use the import>merge option, to import the new model with all needed materials into the scene. The Renderpeople materials were created with relative paths, so the included textures will be linked automatically if the “tex”-folder is placed in the project folder.Ĭopy the “tex”-folder and the Renderpeople 3ds Max file into your project folder. Before you merge the models into the scene it is important to copy some of the needed files into the project folder. In addition to that, you´ll also find the tex folder with all needed textures in it.
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Our 3ds Max packages include two obj files with 100k and 30k polygon resolution and separate 3ds Max files for different renderers like Corona, the Native 3ds Max Renderer, Octane or V-Ray 3. There are only a few things you need to keep in mind in order to make your merging process as efficient as possible. Merging Renderpeople 3D People into 3ds Max Simply load the models of your choice into your projects, without the need of re-linking or re-adjusting the material paths or specific material settings.
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With the capabilities of 3ds Max´s and Cinema 4D´s import options and the pre-built material setups, importing and placing your Renderpeople 3D People is very easy. Most of the times, when handling large sets of assets from different sources, it becomes more and more challenging to find the ideal workflow to merge those files into your personal projects.
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